AI Insights · Timothy · April 2022
Top 5 Fidget Toys Games Performance in Saudi Arabia Q1 2022
Explore the performance of the top 5 fidget toys games apps in Saudi Arabia during Q1 2022, including trends in downloads, revenue, and active users.
During the first quarter of 2022, the top 5 fidget toys games apps in Saudi Arabia exhibited diverse performance trends across downloads, revenue, and active users. Here’s a detailed look at how these apps fared.
Antistress - Relaxing games from Moreno Maio saw fluctuations in its weekly downloads, peaking at 23K in early February before dropping to around 8.3K by the end of March. Revenue for this app increased in late January, reaching $50, and maintained a steady flow with minor variations, ending March with $18. The active user count peaked at 142K in mid-February before stabilizing around 94K towards the end of the quarter.
Fidget Spinner by Ketchapp experienced a significant revenue spike in late March, reaching $77 from a low point of $2 in January. However, weekly downloads saw a downward trend, starting at 291 in early January and falling to just 21 by the end of March. Active users also declined steadily, from 874 at the beginning of January to 373 by the end of March.
**Fidget Toys 3D** by Tran Dinh Hung had a relatively stable download rate, with numbers ranging between 8K and 16K throughout the quarter. Revenue peaked at $26 at the start of January and saw minor fluctuations, ending the quarter at $2. Active users showed a downward trend, starting at 87K at the end of December and reducing to 60K by the end of March.
Slime it: Slime Game Simulator from Slime4Fun saw minimal download activity, with numbers rarely exceeding 35 per week. Revenue was also low, peaking at $29 in late January and dropping to zero towards the end of the quarter. Active user numbers showed a steady decline, starting from 1.2K at the end of December to just over 1K by the end of March.
Antistress - Satisfying Games! by CONTENT ARCADE (UK) LTD. had a sporadic download pattern, with a noticeable peak of 450 in early January but dropping to zero towards the end of the quarter. Revenue saw a brief spike to $55 in early March but remained negligible otherwise. Active users also showed a declining trend, starting from 2.5K at the end of December and reducing to 1.5K by the end of March.
These insights into the performance of the top fidget toys games apps in Saudi Arabia during Q1 2022 are sourced from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.